For years we’ve been waiting for an augmented reality system to come out and change a lot of larps and how they work. There have been a lot of attempts to put sensors in larp weapons and hook them up to phones that have been lackluster to say the least.
From the video above you can see they are using a bunch of different weapons with a very seamless augmented reality system to fully engross players in the action, instead of calls and worrying about rules. The latter of which can be a huge deterrent to being immersed in the setting and a turn off for new players that aren’t accustomed to doing maths in their head very quickly.
I very briefly spoke to Matthew Webb, one of the creators behind the new system, to get a few questions out there:
What details can you give about the new system and it’s hardware?
The hardware is a multi-peripheral system – meaning it can use multiple types of devices including weapons, wands, sensors and other instruments – that communicates with a smartphone via Bluetooth. The smartphone serves as the game engine, as well as a data connection for the game for syncing with servers and online components. – Webb
What is Spellslingers?
Spellslingers is the initial game for the system, and involves combat between wizards using the wand peripheral for the system. It will involve casting spells of defense and offense against each other.
Check out the full press release below and make sure to check out their Youtube channel and throw them a like and subscribe to keep tabs on this project!
Augmented LARP just got real: Incognita Limited and the creator of NERO join forces
The leader in live action gaming software, Incognita Limited , announces its new partnership with the augmented reality hardware company Legacy Game Systems . Legacy Game Systems is led by Ford Ivey, the creator of several LARPs including the nationwide NERO
Incognita has signed on to create a new generation of games using Legacy Game Systems’ augmented reality hardware, the Daemon Platform, and will be the first company licensed to produce live action software using the platform. Incognita has been developing other live action and augmented reality projects, and is the first dedicated live action gaming software studio. Earlier this year, they premiered their Larpweaver software suite at World of Darkness Berlin, which was used to manage the immensely successful Enlightenment in Blood pervasive street LARP.
“We’re immensely excited to join forces with such a legendary figure in American LARP,” says Matthew Webb, founder of Incognita Limited, “We have been producing some great software products using standard mobile hardware for three years. But to see Legacy’s hardware in action is a real treat, and the entire platform has incredible potential. The Daemon Platform is an incredible piece of hardware. It can handle melee and ranged combat; guns to swords; magic and healing. It really fits our mission of using software to make LARP better than it has ever been before.”
Incognita Limited will be creating several games for the platform, beginning with the highly anticipated Spellslingers game, with other projects coming soon. But there are promises that the platform will be open to even more developers soon.
“We will be developing an open source library for the Unity game engine for using the Daemon Platform, so we can have an accessible and flexible piece of gaming hardware that anyone can use and create games for,” Matthew added.
Incognita Limited and Legacy Games Systems hope to showcase and demo their collaborations by end of this year.
Matthew Webb will be taking part in a panel on live action technology next weekend at San Diego Comic Con , where he will be speaking about the state of LARP technology in general as well as his own projects.